Would you like to react to this message? Create an account in a few clicks or log in to continue.



 
PortalHomeSearchLatest imagesRegisterLog in
Log in
Username:
Password:
Log in automatically: 
:: I forgot my password
Who is online?
In total there is 1 user online :: 0 Registered, 0 Hidden and 1 Guest

None

Most users ever online was 51 on Sat Dec 26, 2020 6:32 am
April 2024
SunMonTueWedThuFriSat
 123456
78910111213
14151617181920
21222324252627
282930    
CalendarCalendar
Latest topics
» New Parter Site SinisterModding
COD7 Summary I_icon_minitimeTue Dec 21, 2010 6:45 am by mitchellmods

» Free WaW Nazi Zombies!
COD7 Summary I_icon_minitimeWed Sep 22, 2010 8:51 pm by Will

» New Multiplayer Teaser Trailer!
COD7 Summary I_icon_minitimeTue Aug 10, 2010 7:05 pm by MURDOCK

» Holaaa World Of MurdokMods...
COD7 Summary I_icon_minitimeFri Aug 06, 2010 10:56 am by MURDOCK

» COd4 lobby
COD7 Summary I_icon_minitimeSat Jul 31, 2010 5:34 pm by dropdeadkrazy

» Call Of Duty Mw2 Glitches on Map Packs
COD7 Summary I_icon_minitimeThu Jul 29, 2010 11:32 am by TALENTEDKID

» Cod Blackops Gameplay E3
COD7 Summary I_icon_minitimeThu Jul 29, 2010 11:27 am by TALENTEDKID

» [TuT] Call Of Duty 4 Perk Glitch
COD7 Summary I_icon_minitimeThu Jul 29, 2010 11:23 am by TALENTEDKID

» Confirmed Weapons
COD7 Summary I_icon_minitimeWed Jul 28, 2010 7:29 pm by mitchellmods

Top posters
MURDOCK
COD7 Summary I_vote_lcapCOD7 Summary I_voting_barCOD7 Summary I_vote_rcap 
mitchellmods
COD7 Summary I_vote_lcapCOD7 Summary I_voting_barCOD7 Summary I_vote_rcap 
TALENTEDKID
COD7 Summary I_vote_lcapCOD7 Summary I_voting_barCOD7 Summary I_vote_rcap 
Will
COD7 Summary I_vote_lcapCOD7 Summary I_voting_barCOD7 Summary I_vote_rcap 
Admin
COD7 Summary I_vote_lcapCOD7 Summary I_voting_barCOD7 Summary I_vote_rcap 
iApply the lube
COD7 Summary I_vote_lcapCOD7 Summary I_voting_barCOD7 Summary I_vote_rcap 
dropdeadkrazy
COD7 Summary I_vote_lcapCOD7 Summary I_voting_barCOD7 Summary I_vote_rcap 
PaacciBabyy
COD7 Summary I_vote_lcapCOD7 Summary I_voting_barCOD7 Summary I_vote_rcap 
zombies
COD7 Summary I_vote_lcapCOD7 Summary I_voting_barCOD7 Summary I_vote_rcap 
Social bookmarking
Social bookmarking reddit      

Bookmark and share the address of Murdock Mods on your social bookmarking website

Bookmark and share the address of on your social bookmarking website

 

 COD7 Summary

Go down 
AuthorMessage
MURDOCK

MURDOCK


Posts : 11
Join date : 2010-07-15
Age : 29
Location : Arlington,Tx

COD7 Summary Empty
PostSubject: COD7 Summary   COD7 Summary I_icon_minitimeFri Jul 23, 2010 7:18 pm

Several gaming sites have posted their impressions of Call of Duty Black Ops. With dozens of different articles and interviews we decided to post a summary of all the new information, although some bits have been confirmed before. Check out the list below:



Singleplayer

■Vietnam is just a small part of the story. The games story is set across a large period of time.
■Some of the singleplayer maps are based on multiplayer maps, which is usually the other way around.
■In some missions you have the option to move in stealthily or go in guns blazing.
■The enemy AI is smarter. They will now try to dodge if you aim at them.
Multiplayer

■Multiplayer has been in development from day one.
■Lean is back!
■Vehicles will be returning.
■Create-A-Class 2.0 includes deep customization and new features.
■The game will include a "barebones" game mode.
■As the name implies, there won't be any perks or killstreaks, just old school gameplay.
■Many familiar weapons will be making a return, including the AK-47.
■The region filter is back.
■Improved matchmaking and server browser.
■Modern Warfare 2's host migration will be included.
■Auto-Aim can be turned on/off.
■PC gamers will be able to enjoy the comfort and luxury of dedicated servers.
■The PC version will have an anti-cheat software, but it's unknown if it's Punkbuster.
■There will be support for the competitive community, which will include great tools.
■The team focusing on the multiplayer aspect of the game is twice the size (World at War).
Co-op Mode

■There will be 2-4 player co-op.
■Supports 2 player offline split-screen.
■It won't be based on the singleplayer campaign.
■Zombies might be making a return from World at War.
Miscellaneous

■The game engine is a heavily modified version of the IW engine which was used in World at War.
■The game runs at 60 FPS!
■Physics destruction is going to be limited, so no Battlefield Bad Company 2 style "blow holes in the walls" gameplay.
■The PC version will look better than the console versions (duh).
■There are over 200 people working on Black Ops!
Back to top Go down
http://www.murdockmods.com
 
COD7 Summary
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
 :: Games :: Call Of Duty BlackOps :: General-
Jump to: